Wizard's Survival
تسخير القوى الغامضة! استمتع بلعبة Roguelike TD!
معلومات اللعبة
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وصف اللعبة
تحليل تطبيق Android ومراجعته: Wizard's Survival ، تم تطويره بواسطة APRO ONE LIMITED. المدرجة في فئة خفيفة. الإصدار الحالي هو 1.0.28 ، تم تحديثه على 29/04/2025 . وفقًا لمراجعات المستخدمين على Google Play: Wizard's Survival. حقق أكثر من 310 ألف تثبيت. يحتوي Wizard's Survival حاليًا على مراجعات 31 ألف ، ومتوسط تصنيف 4.7 نجوم
مرحبًا بك في عالم السحرة الخيالي هذا. أنت ساحر واعد، ومهمتك هنا هي القضاء على جحافل الوحوش التي لا نهاية لها والتي تجتاح المدن. هل أنت مستعد؟**ميزات اللعبة**
أتقن السحر، وقاتل الزعماء
قصة المغامرة الأسطورية ملكك لتكتبها! في هذا العالم السحري الخيالي، ستصبح ساحرًا شجاعًا، مستخدمًا حكمتك ومواهبك السحرية لمواجهة زعماء الوحوش الأشرار.
مجموعات مهارات ROGUELIKE
لعبة Roguelike الكلاسيكية، حيث تقدم كل مغامرة تحديات جديدة تمامًا. اجمع وادمج الآلاف من المهارات الفريدة لإنشاء مجموعات قتالية غير مسبوقة!
كن ساحرًا عظيمًا
بيد واحدة فقط، أطلق العنان للقوى السحرية المطلقة وانطلق للأمام! المغامرة الجريئة تناديك ، حيث ستتحدى رئيسًا هائلاً تلو الآخر.
اصقل مهاراتك الأسطورية
أطلق العنان لإمكاناتك غير المحدودة: استكشف المهارات الغامضة واصنع مجموعات تكتيكية لا مثيل لها!
**انضم إلينا الآن لبدء رحلة جديدة تمامًا للدفاع عن البرج ودع مجد الساحر بين يديك.
نصيحة: إذا كانت لديك أي أسئلة أو اقتراحات، فلا تتردد في الاتصال بفريق الدعم لدينا.
نحن نقدم حاليًا الإصدار 1.0.28. هذا هو أحدث إصدار محسّن. إنه مناسب للعديد من الأجهزة المختلفة. تنزيل مجاني مباشرة Apk من متجر Google Play أو الإصدارات الأخرى التي نستضيفها. علاوة على ذلك ، يمكنك التنزيل بدون تسجيل ولا يتطلب تسجيل الدخول.
لدينا أكثر من أجهزة 2000+ المتاحة لـ Samsung, Xiaomi, Huawei, Oppo, Vivo, Motorola, LG, Google, OnePlus, Sony, Tablet ... مع العديد من الخيارات ، من السهل عليك اختيار الألعاب أو البرامج التي تناسب جهازك.
يمكن أن يكون مفيدًا إذا كان هناك أي قيود على البلد أو أي قيود من جانب جهازك في متجر تطبيقات Google.
ما الجديد
Update Content:
I. Upcoming Event:
1. Festival Celebration will run from May 1 to May 4. Participate for a chance to obtain the new character【Sylvia】!
II. New Content:
1. Herb Garden
2. Guild Honor
III.Optimizations:
1. Damage Float Text: You can now adjust the number of floating damage numbers in the settings menu. Low float text mode can help optimize battle lag issues.
2. Some bug fixes.
I. Upcoming Event:
1. Festival Celebration will run from May 1 to May 4. Participate for a chance to obtain the new character【Sylvia】!
II. New Content:
1. Herb Garden
2. Guild Honor
III.Optimizations:
1. Damage Float Text: You can now adjust the number of floating damage numbers in the settings menu. Low float text mode can help optimize battle lag issues.
2. Some bug fixes.
التعليقات الأخيرة
Jakkl Jackson
Very frustrating. Game crashes all the time especially during the Abyssal Dubgeon, you don't get the rewards if that happens, can't reload the game, and you lose 1 of two daily opportunities and now it won't load at all for me. Very frustrating. The game play itself is great, but constant issues just trying to play.
Ducky Lin
I really like this game. One of the most enjoyable things is evolving your skills to be in their ultimate/evolved forms. The main issue is for some reason this game does everything in it's power to prevent that. Even if you have the prerequisites (usually 2-3 upgrades) it's not even guaranteed to evolve. I've gotten 10 upgrades for my skill and still wasn't able to evolve it. Not to mention you have to pay $10 to swap from the beginning skill that you start with. Fix this an ill 5* the app
Ashley B
It feels like the animations were built for x2 speed which makes the levels feel weirdly slow. I HATE when games force you through frustratingly slow mandatory levels before you can even look at the settings. I don't mind if there's a Harry Potter knock off skin or if people want to use it, but I find it wild that it's the default skin when so many people want to distance themselves from it and you can't change anything immediately. Definite great potential but the start is so slow and boring.
Tiffany Six
It has potential but after stage 11 you need to boost incredibly. Without spending money you'll need to incessantly grind within 30 min of playing. Everything outside of main dungeon, bounties etc, are too much. I died incredibly fast on my first stage. Unless you have money or don't mind grinding right away this game sucks.
Estella “Nova” Shatterstar
Poor first impressions with bad graphics, a theme on a 15 second loop, monthly pass cards, and incessant 'look here' reminders to watch ads or make purchases. Spells are all auto which wouldn't be the worst if the ai in charge had any ever heard of priority targeting. Mass AoE on the weakest enemy on the field because it spawned in front, ignoring the massive cluster behind it. There are lots of issues.
Nathan Carlson
Ads don't work properly, they won't play half the time. Progression is extremely slow if you don't spend any money. Need to grind out the same stage for days at a time due to energy limits. Dev response "there are free rewards in game to help you get stronger." Yeah those free rewards require you to watch ads, half of which I couldn't get because the ads would never play no matter how many times I hit the watch ad button. I'm not against grinding, but half the shown rewards are locked for me.
LHFP
I enjoy the roguelike line defense. I play other games just like it but I can't get into this one. It takes far to long to level up. Going from lvl 7 to 8 was 630+ exp. At 15 exp per game thats 43 games to level up. Since leveling up is the only way to unlock new spells there's too high of a time investment, even if you quit out early. Hence, the goals of the 7 day welcome event seem mostly out of reach. At least it's programmed solidly. No crashes. But if there's turtle-paced progression...
Jonathan Perry
Awful game design. Difficulty ramps up quickly. By stage 5-6 you cannot possibly beat the level because you don't do anywhere close to enough damage. You're forced to grind the easier levels until you build up enough strength to push one more level. Then you grind that one for a while. It's a really scummy way of having players play your game longer. If all you care about is play time and/or money, you shouldn't be developing games.