
Rip Them Off
Kombiner lokationer og butikstyper for at forsyne gaderne med rentable butikker
Spilinfo
Spilbeskrivelse
Android App -Analyse Og Gennemgang: Rip Them Off, Udviklet Af Lozange Lab. Listet I Hjernegymnastik -Kategori. Nuværende Version Er 1.6.4, Opdateret På 25/03/2025 . Ifølge Brugere Anmeldelser På Google Play: Rip Them Off. Opnået Over 6 Tusind Installationer. Rip Them Off Har I Øjeblikket 105 Anmeldelser, Gennemsnitlig Vurdering 3.0 Stjerner
Rip Them Off er et minimalistisk nyt puslespil med økonomisk ledelse og tårnforsvar. Bestyrelsen har brug for sit overskud, og det er op til dig at beklæde gaderne med butikker, masserne ikke kan modstå. Vælg dine lokationer, vælg dine butikker og tjen nok til at rykke op ad virksomhedens rangstige med dens stadig sværere udfordringer!Besked fra bestyrelsen
Velkommen [New Hire Name Here]. Vi er stolte¹ af at have dig som det nyeste medlem² af vores [Produktnavn Her] salgsteam. Her hos [Subsidiary Company Name Here] er vi lidenskabeligt engagerede i [Vague Passionate Commitment Here], og vi ved, at du også er det³.
Her hos [Company Name] handler vi om at give folk, hvad de vil have, og det, de ønsker, er [Product Name] (annoncedrengene har sørget for det!⁴).
Som et værdifuldt medlem af vores [Company]-familie⁵ er det her, du kommer ind.
¹ Enhver påstand om stolthed er rent performativ og afspejler ikke bestyrelsens mening om individuelle medarbejdere
² Medmindre andet er angivet, omtales nye medarbejdere som "Kontordrone"
³ Se venligst Standard medarbejderkontrakt sektion 11b, underafsnit 12: "Dine nye personlige meninger"
⁴ Ethvert forslag om forbrugermanipulation fra [Virksomhedsnavn]s annonceringspraksis er rent hypotetisk
⁵ [Virksomhedsnavn] er et registreret selskab og ikke en familieenhed. Se venligst medarbejderkontraktens afsnit 154a, "Kendskab til dine {mangel på} rettigheder"
Vælg
Maksimering af profit og tilfredsstillelse af bestyrelsen vil kræve planlægning. I hver by skal du bruge mistænkeligt* tomme steder og skabe en uundgåelig labyrint af detailmuligheder, som masserne simpelthen ikke vil være i stand til at afvise!
*slet ikke mistænkelig
Brug
Disse butikker vil ikke bygge sig selv*! Sørg for at prioritere dit indtjeningspotentiale ved at administrere dit budget: Køb de rigtige butikker på de rigtige steder til den rigtige pris.
*Selvbyggende butikker kommer i [Unobtainable Release Date Here]!
Tjen
Når du først har bygget det, kommer de. Og bliv ved med at komme! Men der skal mere end ét sted til for at tilfredsstille bestyrelsens eksponentielle overskud*. Kombiner lokationer og butikstyper for virkelig at tage dem for alt, hvad de er værd, og åbne spændende nye muligheder rundt om i verden!
*Væksten fra år til år er i øjeblikket sat til mere end rimelige 3015 %
Nøglefunktioner
✔️ En innovativ ny type spil: Ved at kombinere puslespilmekanik med tårnforsvarsspil er Rip Them Off en ny udfordringsart, let at tage fat på, men svær at mestre.
✔️ Lækkert design: Fremkald din indre gale mand med 1950'er inspireret musik og grafik.
✔️ Vanedannende gameplay: Hver ny by byder på en stadig mere djævelsk udfordring. Kan du nå hele vejen til de største metropoler?
Udfordr dine venner: Hvem er den bedste rip off-købmand? Konkurrer mod dine venner og/eller rivaler med leaderboard-funktionen for at finde ud af, hvem der kommer ud i toppen.
✔️ Øjeblikkets kort: Finpuds din kapitalistiske kant efter lanceringen med Map of the Moment, der viser fornyede versioner af dine yndlingskort med sjove modifikatorer for at holde dig på tæerne.
✔️ Gå hurtigt eller langsomt: Kontroller tidens flow for at sikre, at dine strategier udfolder sig med perfektion.
Vælg din placering, vælg dine butikker, giv folk, hvad de vil have. Og selvfølgelig, glem ikke at...
RIP
DEM
FRA!
Priser og anerkendelse
⭐ "TIGA Games Industry Awards 2021" Finalist for bedste simulationsspil
⭐ "Pocket Gamer Awards 2021" Finalist for det mest innovative spil
⭐ "TIGA Games Industry Awards 2020" Finalist for bedste puslespil og bedste strategispil
⭐ "GDC Summer 2020" Kunstværk udvalgt i GDC Artists galleri
Hvad Er Nyt
Bugfixes and improvements
Seneste Kommentarer
Mislav Selendic
Great music, interesting design, but for a puzzle game it's really unintuitive. You have to balance the speed of customer entrance vs the speed of stores where they go to shop. But you lack the stats of customer entrance vs shopping rate to make any form of strategy (what entrance to match with what store). So most of the time it's trail and error where you have no clue what you're doing and you lose the level.
Deb P
pretty fun game,but prepare for a lot of trial and error. 5 ⭐ s Edit: I do wish it was more clear the exact emission rate of each entrance (for example, green means one dupe per second) I also wish it was more obvious that the ideal progression is doing level 1 of all the maps and then trying the second levels. I got really frustrated when I couldn't finish level 3 of Sanzu cause I thought the level 1 of the next map would be even harder. Dropping to 3⭐s
Mel D.
It's an interesting story concept, and I think with some UI/QoL changes, could be more fun. It's a game with the same spirit as tower defense or lemmings in that you're placing an entity to affect a steady stream of identical ai figures. The issue I have is that it's far too much trial and error to be fun. The tutorial explains a little bit, but not enough about the mechanics. I'll stick around a bit through the growing pains to see if it gets updated, but it's kind of lacking right now.
Nicholas Maric
The art style and music are great. The rest of the game is so unintuitive. The "strategy" is impossible to understand, just seems like trial and error is the only way to succeed but the game doesn't make it clear why you were successful or why you failed. It makes no sense. The puzzles also have solutions that you can click but the "solution" for Pluto's Gate doesn't even work. I really want to like this game but the difference between stores is unclear and it feels like I only win by accident.
Warren Caughy
I installed after reading all the bad reviews.. it's really not as bad as what everyone is saying here... I actually think it's a nice tight little strategy game. You need to place buildings in economic order to build cash and expand fast enough to beat the levels. There is an element of needing to see levels before beating them, but the game has tools that support it. You can rewind single rounds, and see your current score vs your personal best to see if you're pacing better. Great Game.
Neoli Marcos
Nice graphics aside, I'm sure there's a good game here but the tutorial didnt make little sense, so yeah this game is not accessible at all. The instructions disguised as wiseass quirky narration was too opaque and didn't help. Anyway, this game reminds me of Mini Metro which is more intuitive and has a better teach.
Brandon Treesh
Interesting twist on a tower defense game but really needs better mechanic expalantions, notably how towers/stores interact with mob/customer types. At least I am assuming that is the case as the tutorial vaguely hinted at such but this ultra minimalistic design is entirely unintuitive and simply frustrates, the colors and shapes make little sense and I honestly can't tell on any given level why one strategy worked or not. I do like the option of restarting at checkpoints in each level though.
Fevix Darkwatch
Dev says the "immediately freezing" bug has been fixed but it has not. I just installed it for the first time today. All that happens is the light on the middle of the screen flickers. Nothing is interactive. Pause button, nothing. Help button, nothing.