
Grim Omens - Old School RPG
This standalone sequel to Grim Quest puts you in the role of a fledgling vampire
Game info
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Game description
Android App Analysis and Review: Grim Omens - Old School RPG, Developed by Monomyth. Listed in Role playing Category. Current Version Is 1.3.9, Updated On 24/03/2025 . According to users reviews on Google Play: Grim Omens - Old School RPG. Achieved Over 27 thousand Installs. Grim Omens - Old School RPG Currently Has 1 thousand Reviews, Average Rating 4.7 Stars
Set in a realm of eternal night, Grim Omens puts the player in the shoes of a fledgling vampire, a creature of blood and darkness struggling to maintain the grip on their fading humanity in a mysterious and hostile world.The game combines classic dungeon crawling elements, familiar turn-based combat mechanics, and various tabletop and board game influences to create an immersive and accessible old-school RPG experience.
The 3rd entry in the Grim series, Grim Omens, is a standalone sequel to Grim Quest. It refines the established formula of Grim Quest and Grim Tides, all the while offering an intricate story and detailed lore that ties in with previous games in strange and unexpected ways.
Inspired by ttRPG classics such as Vampire (The Masquerade, The Dark Ages, Bloodlines) and Dungeons and Dragons' Ravenloft (Curse of Strahd).
We are currently offering version 1.3.9. This is our latest, most optimized version. It is suitable for many different devices. Free download directly apk from the Google Play Store or other versions we're hosting. Moreover, you can download without registration and no login required.
We have more than 2000+ available devices for Samsung, Xiaomi, Huawei, Oppo, Vivo, Motorola, LG, Google, OnePlus, Sony, Tablet ... with so many options, it’s easy for you to choose games or software that fit your device.
It can come in handy if there are any country restrictions or any restrictions from the side of your device on the Google App Store.
What's New
* 1.3.9
- minor bug fixes & typo corrections
- minor bug fixes & typo corrections
Recent Comments
Cody Villarreal
Took a bit of getting used to, as I never played the previous games or anything like them before. Now that I'm several hours in, I can say it's pretty dang fun, challenging at times, relatively easy at others. The perks and itemization can allow for numerous builds, though I've only really played an AoE Mage at this point. Resource management is simple to pick up with a higher ceiling available if you care to aim for it. Looking forward to bearing it and trying out the other games in the series!
Jason
It's a great game with a great story. Some aspects can be streamlined like the Alchemy Workshop. Because there are so many variations, I'd love to see it made a bit simpler by just highlighting what items I have & what I can make when I use the crafting menu. In battle, I'm also not really sure how different potions/items affect different creatures before I use them, I just kinda hope for the best. I'm sure future updates will make this game even better.
Julia Skelly
I played and really enjoyed the first 2 games from Monomyth so I was super excited to see a third one come out!! And it's vampires!! Once again, Monomyth does not disappoint!! The only ad is if you want to collect gold after a dungeon level. Otherwise it's a wonderful RPG which feels like old school D&D, thoroughly enjoying it!! Can't wait to see more from Monomyth!!
David Mistoffelees
Too hard. Edit: specifically the weapons seem to do minimum damage always, and at the beginning of the game, this basically equates to 1 point. When facing 3 monsters with around 30 hp each, and deal more than 1 point of damage each, this equates to a 100% failure rate (I can't win a single battle). some of the combat effects are extremely slow (even with fast animations set) and it makes battle tedious as heck to wait for an inordinate amount of time for the hp bar. Difficulty is default.
Eric Mistrot
I've played the previous two games, and while this series truly is one of the best examples of genuinely good games on mobile, I especially love this game. Yes I'm a sucker for the vampire schtick, and yes it is still in progress. That said, this game obviously has the heart and effort the past games did, the lore is so far interestingly wrapped into that of the Dark, and I can't recommend this game or it's previous two entries enough Edit for public release: It's still great, give it a try :D
Zach Soto
Love monomyth! Your RPGs are about the only mobile games I play anymore, I know this is a new release so won't take it's rough-around-the-edge-ness personally. Smoother combat like that in Grim tides/ Quest is probably the biggest commentary I have to make. There's an awkward pause that takes place between actions that makes gameplay experience feel clunky if nothing else. Fix this and it's 5 stars :')
John Derf Berenguel
Having lvl 60 mage characters in the two previous games on nightmare, the mage in this third entry of the series is pretty well balance considering now the rations (blood) is tied with skills/spellcasting. Although I have a concern, I have 11 Spells but only 10 of them are viewable in the Spell bar during combat. Is there a fix to this? Or is it an intentional feature? Regardless, I hope there is some clarification with this bug/feature.
Shivang
Enjoying it a lot more than the previous games. There are a few issues though: 1) Successfully asking for tribute in Fur and Fury event does not give us the item. It shows the item but it is not sent to our inventory. 2) Catalyst is a bit too rare considering how necessary it is for making potions. I am on 3rd region, already completed the first 2 till level 30 and so far I have recieved only 4 catalysts. 3) Lack of content/Repetition. Would like more stuff to do. The rest is good.