EndeavorOTC®: Outplay ADHD

EndeavorOTC®: Outplay ADHD

The only FDA-authorized digital therapeutic for ADHD without a prescription.

App info


3.0.0
March 31, 2025
68,661
Everyone
Get EndeavorOTC®: Outplay ADHD for Free on Google Play

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App description


Android App Analysis and Review: EndeavorOTC®: Outplay ADHD, Developed by Akili Interactive Labs, Inc.. Listed in Medical Category. Current Version Is 3.0.0, Updated On 31/03/2025 . According to users reviews on Google Play: EndeavorOTC®: Outplay ADHD. Achieved Over 69 thousand Installs. EndeavorOTC®: Outplay ADHD Currently Has 370 Reviews, Average Rating 3.2 Stars

Start your subscription today to begin treatment with EndeavorOTC, the game-based ADHD treatment clinically designed to improve symptoms, attention and focus, designed with the same technology as the world’s first FDA-authorized game-based treatment. The treatment includes Focus Score, a first-of-its-kind personalized metric where you can track attention progress.

EndeavorOTC is for adults 18 years and older with ADHD experiencing inattention-related challenges that affect their quality of life such as diminished focus, inability to complete projects or tasks, keep track of important items, and more. Built with the same technology as EndeavorRx, the world's first FDA-authorized video game treatment. EndeavorOTC is available now by subscription. No prescription needed.

EndeavorOTC was studied in more than 220 participants over a 6-week period. In the clinical trial, 88% of participants saw improvement in their attention and 73% of participants reported quality of life improvements, including an increased ability to balance projects, get things done on time and keep track of important items like phone, wallet, and keys. There were no lasting or serious side effects in any clinical trials for EndeavorOTC. (1,2)

How EndeavorOTC improves focus: The gameplay challenges you to tap targets and navigate obstacles to boost your attention and focus. As you progress through the game, the technology is continuously measuring your performance and using adaptive algorithms to adjust the difficulty and personalize the treatment experience.

How to Play EndeavorOTC: Playing EndeavorOTC can fit into your daily routine. The more you play, the better your results.

Playing the game every day for an initial six weeks can improve your attention and other functions that make up your ability to focus. Users will be given a target Focus Score increase which should be achievable in six weeks. Based on clinical trial data, the target increase provided directly relates to improvement in ADHD-related symptoms and overall quality of life. And, for the vast majority of people, this will leave room for continued improvement in Focus Score and cognitive abilities as well as ADHD symptom management beyond the initial six week course of treatment.

It is recommended that patients speak to their health care provider before starting EndeavorOTC treatment, and before making any medical decisions.

© 2025 Akili Interactive Labs, Inc. All Rights Reserved. Akili, EndeavorRx, Endeavor, Akili Care, ADHD Insight, Insight, EndeavorRx Insight, EndeavorOTC, SSME, and Akili Assist, as well as the logos for each, are trademarks or registered trademarks of Akili Interactive Labs, Inc. Other trademarks are trademarks or registered trademarks of their respective owners.

For full instructions for use, please visit https://www.endeavorotc.com/IFU/.
For more information, visit EndeavorOTC.com.
Questions? Email [email protected]

Terms of Use: https://my.akili.care/terms
Privacy Notice: https://www.akiliinteractive.com/privacy-notice

1 Stamatis, C. A., Mercaldi, C., & Kollins, S. H., J Am Acad Child Adolesc Psychiatry, 62, S318 (2023). As measured by average percent change in the Test of Variables of Attention-Attention Comparison Score (TOVA-ACS).
2 As measured by the validated Adult ADHD Quality of Life Scale (AAQoL)
We are currently offering version 3.0.0. This is our latest, most optimized version. It is suitable for many different devices. Free download directly apk from the Google Play Store or other versions we're hosting. Moreover, you can download without registration and no login required.

We have more than 2000+ available devices for Samsung, Xiaomi, Huawei, Oppo, Vivo, Motorola, LG, Google, OnePlus, Sony, Tablet ... with so many options, it’s easy for you to choose games or software that fit your device.

It can come in handy if there are any country restrictions or any restrictions from the side of your device on the Google App Store.

What's New


• Revamped Progression: Track your journey with the new Saga Map.
• New Levels: Explore the stunning Yellowstone and Tropics environments.
• Coin Rush Bonus Mission: A fun way to earn rewards with a quick cognitive break.
• Expert Mode: Push your limits with advanced training and progress tracking.

Rate and review on Google Play store


3.2
370 total
5 47.1
4 6.8
3 3.0
2 6.0
1 37.1

Total number of installs (*estimated)

Estimation of total number of installs on Google Play, Approximated from number of ratings and install bounds achieved on Google Play.

Recent Comments

user
Tiny Tiger

I paid for a year of this game. I tried to push myself to play it, but every time I almost got the last tick to move forward only to miss it because I didn't hit the button good enough became was too frustrating. I don't need it to be the best video game, but I do need it to make me feel good. The game was too hard, I wasn't making progress, and generally I just ended up pissed off at the game and myself. It needs to be rebalanced so that it is more reward and less punishment.

user
Jennifer Hoffman

The buttons sometimes don't press. Targets sometimes don't trigger even when you're on them, but the game will tell you how much better you're doing that once in a while when the controls actually work. Training my attention? Like hell it is. It's training my submissiveness and ability to endure arbitrary negative feedback not based in reality. 🙄 Really REALLY not impressed. Which is too bad. I do think there should be the capacity for games to change the way our brains work. This is not it.

user
Aaron Moeller

Manage your subscription outside of the app in the Google Play Store to cancel it. Very short 7 day trial with a big price tag at the end. Would be less scummy to have the smaller but still expensive monthly rate waiting at the end. The game was okay. Very fast paced. I don't think I'll continue to try using the rest of the trial. The fast paced tilting navigation seemed to cause me some motion sickness.

user
David Stephen

Not trying to downplay anyones work, but this to me really just feels like a cash grab. Controls are wonky to me, animations/graphics look slapped together, and though made to be an app doesn't really seem all that convenient. Having ADHD I completely understand an attention holder is a must, but this just doesn't seem to be that. Seems to be heavily geared towards reaction time rather than focus. Focus understand pressure and all, but not for me I suppose.

user
Mariusz Wirga

The app is what it needs to be. But the customer service is useless. The app doesn't give you heads up when your subscription is due so I ended up paying for 2 months the monthly fee. C'mon, I have ADHD. The support refused my request for a refund even though I contacted them the same day I was charged and requested a yearly subscription. Their app is frustrating and it needs to be but support service could provide support. I will go through my card company to claim refund.

user
Ryan Olson

1. Mechanics of gameplay are clunky and feel bad. Also, hitboxes for the purple objs. are weirdly narrow. 2. UX is rough - you can't change settings or go to the menu from the pause menu? 3. You have to email them to delete your account 4. There's no narrative or structure to the game, it seems - maybe there's more if you play for longer, but I just couldn't get myself interested for long enough. 5. Very expensive. Treatment gamification is an awesome idea, but this needs a lot of work.

user
Brandon Walker

Gets too hard, too fast, the game seems to be aiming for a difficulty where you never win, which really just makes playing frustrating, it doesn't make me want to try harder when I don't even come close to winning a single game in 30 mins of playing. The concept makes sense for the game, but it seems like it needs to be rebalanced a little to make playing it tolerable, if the hard levels are needed, maybe have speed fluctuate from doable to not.

user
E. Gruchow

Like other reviewers have mentioned, the game play gets glitchy once you get to higher levels. The first two weeks were great. I noticed significant improvements in my concentration. Once the game started slowing/skipping though, it made navigation very difficult, and screen taps were frequently delayed (resulting in the wrong target being hit). My focus score stagnated before dropping back down in the fourth week. Holding the device flat for gameplay also causes neck pain after awhile.